You were facing a cakewalk in the matches before, now you have to take on your entire life of work in just 5 minutes. You get to fight an actually hard opponent, but he is in fact too hard. The last battle of the single player is somewhat worth it, but not entirely. There's a new type of mode during the single player where you defeat one opponent, then take a portal to the next, until you have killed them all, and the level ends. Some of the matches in the single player aren't half bad. Most of the maps are recycled from Quake III Arena. Revolution's single player is just like a game of multi player but with bots on easy difficulty. All 3 models are insignificant characters you can choose for your avatar in the original Quake III. You are given a choice between 3 main character's to play the game with. Quake III Revolution for the PS2 actually tries to make the single player factor of the game into the main attraction. Unfortunately the PS2, although a good system, does not have what sparks Quake III Arena. Now on the PS2, Id tries to expand their Quake III content further. Only about half a year after Arena's release, Id software made a great team based expansion to Arena, called Team Arena. Quake I of course, followed by Quake II obviously, then Quake III Arena, which was the most popular o the Quakes. By Bgrotha | Review Date: DecemId Software has been putting out a lot of content for the Quake franchise in these days.
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